ETE 2016

Philly ETE 2016 – Martin Snyder – Delivering Agile Methodologies and Emerging Technologies in Hostile Environments

Innovating in such environments can be a challenge, but it is both personally and professionally rewarding to do so. In examining the motivations behind these hostile cultures, we can see patterns and opportunities where individuals or teams of developers can serve two masters and deploy cutting-edge technologies and techniques while still honoring both the spirit and the letter of a myriad of restrictions.

Philly ETE 2016 – Andrea Falcone – Supercharging Your Mobile App Release with Fastlane

How would you like 2 extra hours of your time back every week? All mobile app developers face similar workflows as they work to upload an app to the App & Play Store. Many of these processes are currently done manually, but why not automate them? Fabric’s set of developer tools, collectively called fastlane, makes building, testing, and releasing your app faster, reproducible and less troublesome, leaving developers more time to focus on feature code and not deployment!

Philly ETE 2016 – Liv Erickson – Virtual Reality Beyond Gaming: Immersive Technologies in the Industry

This session will provide an overview of the current state of VR and AR technologies, and walk through the code behind a WebVR-enabled site for data visualization. We’ll discuss how VR and AR is being used outside of the gaming industry by non-profits and enterprises to help drive their businesses, and showcase examples of how immersive tech is already being used to redefine our relationship with the digital world.