iOS

Implementing Drag and Drop in iOS 11 Part 2 – Handling The Drag

At WWDC Apple announced that iOS 11 will now support Drag and Drop. This works not only within an app, but also from one app to another. Dragging between apps is only supported on iPads. This tutorial will walk through how to implement exporting data via Drag and Drop.

Implementing Drag and Drop in iOS 11 Part 1 – Handling The Drop

At WWDC Apple announced that iOS 11 will now support Drag and Drop. This works not only within an app, but also from one app to another. Dragging between apps is only supported on iPads. This tutorial will walk through how to implement receiving data from Drag and Drop.

Implementing Handoff In iOS and macOS

Handoff is a neat feature that was introduced in iOS 8 and macOS (then OS X) v10.10. This capability allows an app to pass data across macOS and iOS devices so that a task started on one device can be completed on another device. In this tutorial we will implement Handoff on both iOS and macOS platforms.

Philly ETE 2016 #32 – Daniel Steinberg – The World of Swift 3

When Apple open sourced Swift late last year, they invited the community into the discussion of where Swift should go and why. Instead of us having to imagine what the Swift language and library stewards and architects are thinking, we can read their words on the Swift evolution mailing list. In this talk we’ll look at what idiomatic Swift will look like soon when Swift 3 is soon released and talk about the reasoning behind some of the choices.

Philly ETE 2016 #5 – Andrea Falcone – Supercharging Your Mobile App Release with Fastlane

How would you like 2 extra hours of your time back every week? All mobile app developers face similar workflows as they work to upload an app to the App & Play Store. Many of these processes are currently done manually, but why not automate them? Fabric’s set of developer tools, collectively called fastlane, makes building, testing, and releasing your app faster, reproducible and less troublesome, leaving developers more time to focus on feature code and not deployment!

Philly ETE 2016 – Daniel Steinberg – The World of Swift 3

When Apple open sourced Swift late last year, they invited the community into the discussion of where Swift should go and why. Instead of us having to imagine what the Swift language and library stewards and architects are thinking, we can read their words on the Swift evolution mailing list. In this talk we’ll look at what idiomatic Swift will look like soon when Swift 3 is soon released and talk about the reasoning behind some of the choices.

Philly ETE 2015 #40 – Ash Furrow – Catching up with Swift

In this talk, Ash Furrow, author and iOS engineer at Artsy, presents the current state of Apple’s new programming language: Swift. He’ll begin with a description of why Swift was needed – what problems existed with Objective-C and how does Swift address them? Speaking from experience of developing a production application using Swift, Ash will discuss Swift’s readiness from both technical and business standpoints.

ETE 2015 – Ash Furrow – Catching up with Swift

In this talk, Ash Furrow, author and iOS engineer at Artsy, presents the current state of Apple’s new programming language: Swift. He’ll begin with a description of why Swift was needed – what problems existed with Objective-C and how does Swift address them? Speaking from experience of developing a production application using Swift, Ash will discuss Swift’s readiness from both technical and business standpoints.

Philly ETE 2015 – Don Coleman – Creating Bluetooth Low Energy Apps

luetooth Smart, or Bluetooth Low Energy devices are everywhere. We’ll look at how to discover, connect to, and control these devices with software. You’ll learn how Bluetooth LE works and understand profiles, services, and characteristics. I’ll demonstrate writing Android and iOS Bluetooth apps using Apache Cordova.